eCommerceNews New Zealand - Technology news for digital commerce decision-makers

Augmented Reality (AR) stories - Page 25

Vive

Hands-on Review: HTC Vive

Sat, 4th Jun 2016
#
gaming
#
digital entertainment
#
ar, vr & metaverse
HTC's Vive raises the bar in our hands-on review, delivering a mesmerising VR experience that justifies its hefty price tag.
Augmented reality

AR touches down in the enterprise, driven by key developments

Mon, 30th May 2016
#
uc
#
healthtech
#
ar, vr & metaverse
The smart glasses segment of the augmented reality market is predicted to grow by 140% by 2020, according to Technavio research.
Rocket

Wider benefits from 'sky rocketing' VR market

Thu, 26th May 2016
#
gaming
#
digital entertainment
#
supply chain
Global VR hardware shipments could spike by 2400% in 2016, IDC predicts, invigorating consumer IT and business markets with extensive ecosystem benefits.
3535

Google's Daydream VR initiative will drive mobile VR headset dominance

Tue, 24th May 2016
#
ar, vr & metaverse
#
ovum
#
opinion
While initially disappointing, the announcement of Daydream VR sets the stage for mobile VR to shine in the numerous ways.
Vr

University of Canterbury becomes VR hub for New Zealand's next generation

Mon, 16th May 2016
#
ar, vr & metaverse
#
university of canterbury
#
3d printing
The University of Canterbury has been named a founding site for the Crytek VR First initiative, bringing virtual reality technology to its students.
Thinkstockphotos 492158998a

Ziptrek Ecotours brings Queenstown to tourists through virtual reality

Thu, 12th May 2016
#
ar, vr & metaverse
#
ziptrek ecotours
#
ecotourism
Virtual Queenstown in VR leap - Ziptrek Ecotours at TRENZ, showcasing aerial zipline tours to global visitors.
Virtual reality man2

Drones and virtual reality: A match made in heaven?

Thu, 12th May 2016
#
drones
#
ar, vr & metaverse
#
ar drone
A new drone has been released that has the capability to record 360 degree footage - ideal for virtual reality.
Milford sound

Kiwi company uses VR to show off Milford Sound like never before

Mon, 9th May 2016
#
digital entertainment
#
ar, vr & metaverse
#
video
Southern Discoveries, a top NZ tourism company, is using VR and 360 degree video to showcase Milford Sound to global buyers.
Vr

Did you hear? Classroom wearables are where it's at

Tue, 3rd May 2016
#
wearables
#
healthtech
#
ar, vr & metaverse
Wearables in the classroom are becoming the norm, as educators around the world adopt new tools and technologies to aid learning.
Ar

Virtual reality taking off with augmented reality also set to soar

Fri, 22nd Apr 2016
#
gaming
#
digital entertainment
#
ar, vr & metaverse
IDC is forecasting skyrocketing VR hardware shipments this year, with AR ramping up in the next few years too - to a combined 110m shipments in 2020.
Vr1

Oculus, HTC and Sony to dominate VR spend with just 13% market share

Mon, 18th Apr 2016
#
ar, vr & metaverse
#
strategy analytics
#
ar
Oculus Rift, HTC Vive and Sony Playstation VR will dominate VR spend this year - but its low cost options fuelling shipments.
Vr

Vendors: Don't miss your slice of the virtual reality pie

Wed, 13th Apr 2016
#
ar, vr & metaverse
#
tbr
#
ar
VR will be a transformational, disruptive force in the devices market and reach $20 billion by 2020. Vendors who hesitate risk missing out, says TBR.
Techweek akl 2016 programme announced

Techweek AKL 2016 programme announced

Wed, 6th Apr 2016
#
ar, vr & metaverse
#
disruption
#
ar
Techweek AKL 2016 to showcase Auckland's innovation hub with virtual reality, start-up competitions and innovation heroes.
Dark face

Ed-tech holds 'enormous power' to foster learning beyond the basics

Tue, 15th Mar 2016
#
edutech
#
uc
#
ar, vr & metaverse
Education technology is crucial for fostering social and emotional learning, according to a new report by the World Economic Forum and BCG.
Obseity

Could virtual reality stave off the obesity epidemic?

Mon, 29th Feb 2016
#
healthtech
#
ar, vr & metaverse
#
interactive
Virtual reality shows promise in combating obesity and treating weight-related disorders, according to new research.
World

The world is changing... and it's not all bad, folks

Thu, 25th Feb 2016
#
ai
#
healthtech
#
ar, vr & metaverse
New Zealand businesses need to prepare for the impact of disruptive technologies or risk losing their competitive advantage, says futurist Frances Valintine.
Planets

What does a child genius and dance music have in common? Cyber security, of course

Fri, 5th Feb 2016
#
gaming
#
data analytics
#
martech
TechDay talked to Walter O'Brien, founder of Scorpion and computer science extraordinaire, about his latest foray into the world of cyber security.
Magic leap tech

Weta Workshop: Bringing breakthrough 'mixed reality' tech to life

Wed, 3rd Feb 2016
#
ar, vr & metaverse
#
alibaba
#
weta digital
Wellington's Weta Workshop is set to play a pivotal creative role in creating Magic Leap's Mixed Reality LightfieldTM technology.
Technology kids

A help or hindrance: How technology is shaking up education

Fri, 29th Jan 2016
#
edutech
#
digital transformation
#
ar, vr & metaverse
Education revolution: Frances Valintine discusses the seismic shift in learning as technology challenges traditional schooling.
Would you look at that

Enterprise AR and wearable tech: Not to be underestimated

Thu, 21st Jan 2016
#
healthtech
#
ar, vr & metaverse
#
online tools
Augmented reality (AR) and wearable devices are set to drive growth in the business sector, says a new report from Beecham Research.